Simulation Approach Looking Better

In hindsight, what I can do is build a simulation which incorporates a minimal set of hardware parts and shows the functioning of the bot in a virtual environment. This is the cheapest way to get a spiderbot running and I can then decide if I want to pursue it further. The math equations will need to be worked out anyway (that's part of the fun). I like standing up simulations and it will still give my grandson some programming experience.

It looks like next challenge on the board is to research existing sim systems, such as Tokkotsu which is based on Player and Ogre with a physics engine. Good stuff!

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